PROJECT: RONIN — Outlore Interactives Game Asset Showcase
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PROJECT: RONIN

A relentless, action-combat experience engineered from scratch.

Intel Debrief

Drawing heavy inspiration from Sekiro and Black Myth, Project Ronin is an exercise in mechanical perfection. Instead of relying on Unreal Engine's built-in character controllers, the entire hit-stop and deflection window logic is written natively. This ensures frame-perfect inputs without engine overhead.

Technical Implementation

  • ▹Frame-perfect deflect mechanics
  • ▹Bespoke AI state machines
  • ▹Custom collision detection algorithm
  • ▹Dark Fantasy art direction

Project Telemetry

Architecture / Engine
Custom OpenGL / C++
Deployment Status
In Development
Primary Role
Solo Architect
Release Cycle
TBA 2026

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