Intel Debrief
Drawing heavy inspiration from Sekiro and Black Myth, Project Ronin is an exercise in mechanical perfection. Instead of relying on Unreal Engine's built-in character controllers, the entire hit-stop and deflection window logic is written natively. This ensures frame-perfect inputs without engine overhead.
Technical Implementation
- ▹Frame-perfect deflect mechanics
- ▹Bespoke AI state machines
- ▹Custom collision detection algorithm
- ▹Dark Fantasy art direction
Project Telemetry
Architecture / Engine
Custom OpenGL / C++
Deployment Status
In Development
Primary Role
Solo Architect
Release Cycle
TBA 2026